I’m trying to get certain meshes that I extrude even with the meshes that are right next to it. I know that I can hold down the “shift” key to have a slower more precise way of scaling/extruding/arranging something, and I know I can hold down the “ctrl” key while doing the same to clip to squares on the grid, BUT is there a way I could clip whatever I’m arranging to a nearby edge? So I could arrange two separate meshes/objects evenly and make them seamlessly?
P.s. I tried getting it as close as possible and doing “Remove doubles” but because of the weird shape of the object I’m working with, it alters the geometry which is something I don’t want.