Hey there,
in the lecture Procedural Brick - Brick Pattern at around 5:00 stephen adapts the plane unwrap by manually scaling the island to match the plane dimensions, then placing it to the bottom left edge of the UV Coordinate Square.
I usually unwrap differently, mainly I try to have all the UV Islands be inside that square if possible. So I played around a bit and here is the unwrap comparision:
I needed to double the Vector Math > Scale value in our current node group to get the same results as we have in the lecture:
Is there a reason we did unwrap the plane the way we did in the lecture? Are there any upsides- and downsides to either approach?
Thanks in advance!