I have a Rigid body on my play ship with is kinematic on and is trigger on in the collider but I’m not getting any events. if I have both off the events occur but the ship goes weeeeeeeeeee everywhere…
Help please
Hi Chris,
What events do you expect? What did you expect to happen? What happened instead?
Apologise, I Seem to have solved this myself. Some weired glitch again with Unity. I created a brand new script and type it all in exactly the same and it worked
Fantastic! I’m glad it’s working now.
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