Hi there,
I split the mountain mesh into two objects, as suggested by Grant.
Things work fine. However, the gradient for the “flat lands” vs “mountain range” differs a lot.
Gradient settings for the mountains,
Settings for the flat lands. There is a negative geometry below the lake. Changing the lake’s depth didn’t make a significant difference. Also not between object or generated.
I assume the black to white gradient is based on an object’s dimension, width or height. To avoid seams between the two objects, can I use another object as reference height, for both landscapes? Or another node?
My first try using the Object-picker didn’t work.
Hope this makes sense.
Thx.
Ray