Hi -
For some parts of this course i’ve followed along in parrallel by implementing methods and solutions as I see fit - so my code ‘mostly’ is the same as the course - but some parts differ.
I’d like some suggestions on how i might troublehoot further - i dont expect anyone to find the exact cause of my issue.
When I add the additive animation for the aim offset - my character’s mesh is altered in a huge way:
Things are fine here:
but when i do this:
I get this hot mess that looks like it’s from ‘the thing’:
I’m very new to animations i know nearly nothing- however i get the feelling the additive animation is adjusting its scale from a point that i’m not expecting - i added other additive animations but i dont know if what i’m seeing is normal or not.