Hey, I am just working through the course now on this lesson and I started to get some interesting errors as soon as I put a terrain into my scene. The error will go away when i hit clear and not seem to cause any issues with game play at run time or anything else. The error is saying "Request error (error): UnityEditor.AsyncHTTPClient:Done(State, int32) I am not quiet sure what this error message is trying to tell me. I am guessing it has something to do with networking? though I have not done anything with that yet. I am also using Unity 2017 is that is an issue.
Thanks, any information on what this error is or why I maybe haviung it show up would be appreciated. I haven’t tried too much to try and get it to go away quiet yet as it doesnt seem to be interfering with my progress at the moment, I am just concerned that it may in the future. Thanks!