Fix in BeginPlay
void UBullCowCartridge::BeginPlay() // When the game starts
{
Super::BeginPlay();
const FString WordListPath = FPaths::ProjectContentDir() / TEXT("WordLists/HiddenWordList.txt");
FFileHelper::LoadFileToStringArrayWithPredicate(Isograms, *WordListPath, [](const FString Word)
{
return Word.Len() >= 4 && Word.Len() <= 8 && IsIsogram(Word);
});
if (Isograms.Num() != 0)
{
SetupGame(); //Setting Up Game
}
else
{
WordsFileMissing = true;
PrintLine(TEXT("File HiddenWordList.txt are missing"));
}
}
Fix in OnInput
void UBullCowCartridge::OnInput(const FString& PlayerInput) // When the player hits enter
{
if (!WordsFileMissing)
{
if (bGameOver)
{
ClearScreen();
SetupGame();
}
else
{
ProcessGuess(PlayerInput);
}
}
}