I have spent the entire day wrestling over this one. I am sure it is easier than I am making it.
Using the Laser Defender project from the course,
On the start screen, I would like to have 2 buttons. Ship 1 and Ship 2. OK right. That’s easy.
If Ship 1 is selected than prefab Ship1 is the players’ ship to play the game.
Likewise, if player selects Ship 2 then prefab Ship2 is loaded into the game scene for playing.
I am able to setup a simple instantiation in the game screen and set its position and play.
I am UNABLE to extend this to the start menu and select between 2 ships and have one loaded into the scene and persist through a few playthroughs.
Any insight into setting up the scripts is hugely appreciated. I fear my understanding is not where I want it to be yet.