Instances shown inside RocketContainer are named @Area2D instead of @Rocket

Hi, as the title of this topic states, for some reason I see the instances of the RocketContainer, shown in the Remote tab, as @Area2D instead of @Rocket, what could cause that?

The way it looks for me:

The way it should look:

Is there a way to ensure instances of scenes are named as their scene?

Yep, but it’s a bit slower, but should be OK for our projects.

If you do a control + click on add_child() to view docs

We can set a force_readable value boolean, this will use the base node name given along with the unique I’d numbers


add_child(mynode, true)

Without that bool value set, it just uses the node type as part of the name

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