I kind of assume we’re going to fix this later, but when I press down the spacebar, it resets the counter. But once I release it, it resets again. Is that normal at this stage?
Not firing the event on release was actually handled in the previous lecture. Did you implement it? What does your OnJump
look like in the InputReader
?
Thanks for reminding me. I went back and it turns out I was missing the ! in the InputReader’s if statement.
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