Init Moments

Mountains are dark green.

Trying to create learning moments for player
1st enemy no weapon that enemy is guarding the blacksmith who is to give player a quest and sword.
Next enemies are guarding the arrow weapon for player…
Main enemy this level has archers for guards!
Player can learn quest from talking, weapons from fires, defeat guards OR avoid them by waiting for there patrol behavior.
Pickups for food etc… movement…

Sketchpad makes it easy to visualize…
A work in progress but good ideas from Rick in regard to being prepared for one moment at a time.

3 Likes

Really good job with the level design layout. Keep up the great work.

I like the concept… It’s a bit of a tutorial level, buildng the player’s knowledge of the game mechanic along the way.

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