In animation view i wanted to follow how i can see the world location of the foot. I simply cant switch from relative to global. Its fairly annoying.
Could you provide a little more context please?
sure!
Im currently doing the course âUnreal 5.0 C++ Developer: Learn C++ and Make Video Gamesâ, and in the âCalculating Animation Speedsâ lecture at 3:14 the lecturer switches local to global coordinate system in the Animations Details panel.
This dropdown\switch is no longer present in unreal 5.0. Or its somewhere else, where I cant find it.
There should be a little symbol right of âLocationâ which you can click. It should show something like a sphere after you clicked and has changed to global location.
Cant find the little symbol.
Where are you looking? Could you show the whole window please?
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