Improving Battle Tank Complications

Hey all, I’m planning on improving the game and allowing character the ability to cycle through different weapons, the tank itself to hover and various other additions.

Write now I’ve managed to make the tank hover, and have found another tank model (a more futuristic tank model) to use instead of the one I’m currently using. However, when spawning with the newly assembled tank it clips through the terrain and falls endlessly. q7(1)

Not sure exactly what causing this, does anyone have any ideas ?

I’ve added complex collision instead of simple since it covers the tank perfectly and does not collide with the other collision meshes.

While typing the question I realized that I did not try adding a simple collision, did that and that seemed to solve the issue.

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