Importing glass materials from blender into Unity

so i built some chemistry laboratory apparatus using blender glass shader node, each time i export it as fbx to unity, the whole apparatus appears default, that is with no materials at all, and this is similar to all other materials that i made with cycle render… how do i fix this problem?

Cycles is very Blender specific.
Use Blender render 2.79 or Eeevee 2.8

Apply basic image textures and these images must be imported into the blend file. Not linked.

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