I have implemented Lerp with const FRotator because I wasn’t sure what const T is when consulting doc on Lerp.
CurrentRotation = FMath::Lerp(CurrentRotation, EndRotation, 0.1);
This works but isn’t compatible with the functions Sam later talked about , FInterpConstantTo(), and FInterpTo(), because there are no overloads for FRotator.
I guess it is best to use floats.?