Here’s my implementation of movement (after a few google searches):
I’ve always had trouble with forces (probably a bit of an understanding gap). But setting the sensitivity to 200 made this pretty responsive. (Movement method isn’t being used - but good practice for getting back in).
Separately, my off the hand incorporation of a camera follow script:
I’m going a bit off memory so their might be better ways. I set the sensitivity here pretty low (0.001), because I liked how that looked in general by adding a little more movement to the player’s view.
Hard to see the results from a snapshot. Feel free to go download from my github remote if you’d like to take it out and see:
https://github.com/trailinglight/Roly-Poly-Obstacle-Course