Implementation of Movement (Force) and Camera Follow

Here’s my implementation of movement (after a few google searches):

I’ve always had trouble with forces (probably a bit of an understanding gap). But setting the sensitivity to 200 made this pretty responsive. (Movement method isn’t being used - but good practice for getting back in).

Separately, my off the hand incorporation of a camera follow script:

I’m going a bit off memory so their might be better ways. I set the sensitivity here pretty low (0.001), because I liked how that looked in general by adding a little more movement to the player’s view.

Hard to see the results from a snapshot. Feel free to go download from my github remote if you’d like to take it out and see:
https://github.com/trailinglight/Roly-Poly-Obstacle-Course

2 Likes

Great job implementing movement. Sometimes you need to but wacky values to see the effect of it

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