One since you already showed the shooting animation and how it works with the Animator, it would have been interesting if you had also shown how to implement a throwing animation here. Since this is a teaching course, you could have shown how to add an extension to the timeline to re-parent the transform of the grenade at a certain point in the animation, and then let the granade move as you have shown here, but from the “released” position in the animation. Would be really interesting to see how that could be done, and also shown the power of the timeline. Maybe a consideration for a future update of the cource?
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