Hi When I am firing the weapon, the Impact hits are appearing but they always appear on the same place on the floor, no matter where I am pointing the weapon or the Camera.
Any help much appreciated
Hi When I am firing the weapon, the Impact hits are appearing but they always appear on the same place on the floor, no matter where I am pointing the weapon or the Camera.
Any help much appreciated
If you draw a debug sphere at the hit location is it where you expect it to be?
Oh I’m having another case of blindness. GetPlayerViewpoint
is what will set the FVector and FRotator variables, however you are using them in the calculation of End before calling that.
Thanks Dan!
I don’t even remember moving that line!
Thanks very much again for your help
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