i cant proceed due to this peoblem can someone help
Your script should derive from MonoBehaviour
. Post the script here so we can look at it. There are errors and until they are fixed, Unity can’t build the script to add to the game object
SerializeField
for the zvalue
is wrong. It should have a capital F. Once you fix that, the script will build and Unity will allow you to add it to the object. C# is case-sensitive, so Serializefield
is not the same thing as SerializeField
.
Also - it doesn’t matter at the moment but it will later - start()
should be Start()
(capital ‘S’). If you don’t change it, Unity will not execute the code you may write in there later
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Thanks bud its working
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