I’m running Visual Studio 2022 with 17.6 and Unreal Engine Version 5.3.2
I have been using Visual Studio 2019 and I decided to upgrade to 2022 as 2019 is hard to get working on 5.3.2
I did upgrade to VS 2022 17.9 and that didn’t work, so I downgraded to VS 2022 17.6 and it still didn’t fix it.
This is the build for Windows.
This is affecting all my course builds.
This was the output error log shown in the Unreal Engine 5.3.2 editor:
UATHelper: Packaging (Windows): Running: D:\Unreal Engine Versions\UE_5.3\Engine\Binaries\Win64\UnrealPak.exe “D:\Unreal Engine Projects\VS2022_Test1\VS2022_Test1.uproject” -cryptokeys=“D:\Unreal Engine Projects\VS2022_Test1\Saved\Cooked\Windows\VS2022_Test1\Metadata\Crypto.json” -patchpaddingalign=2048 -compressionformats=Oodle -compresslevel=4 -compressmethod=Kraken -platform=Windows -CreateMultiple=“C:\Users\Mark\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+Engine+Version’s+UE_5.3\PakCommands.txt”
UATHelper: Packaging (Windows): LogPakFile: Display: Parsing crypto keys from a crypto key cache file
UATHelper: Packaging (Windows): LogPakFile: Error: Failed to read command list file ‘C:\Users\Mark\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+Engine+Versions+UE_5.3\PakCommands.txt’.
UATHelper: Packaging (Windows): LogPakFile: Display: UnrealPak executed in 0.000801 seconds
UATHelper: Packaging (Windows): Took 0.44s to run UnrealPak.exe, ExitCode=1
UATHelper: Packaging (Windows): Command failed (Result:1): D:\Unreal Engine Versions\UE_5.3\Engine\Binaries\Win64\UnrealPak.exe “D:\Unreal Engine Projects\VS2022_Test1\VS2022_Test1.uproject” -cryptokeys=“D:\Unreal Engine Projects\VS2022_Test1\Saved\Cooked\Windows\VS2022_Test1\Metadata\Crypto.json” -patchpaddingalign=2048 -compressionformats=Oodle -compresslevel=4 -compressmethod=Kraken -platform=Windows -CreateMultiple=“C:\Users\Mark\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+Engine+Version’s+UE_5.3\PakCommands.txt”. See logfile for details: ‘UnrealPak-2024.03.31-21.29.44.t
xt’
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 25s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Windows): BUILD FAILED
This was the info on the logfile:
Running: D:\Unreal Engine Version’s\UE_5.3\Engine\Binaries\Win64\UnrealPak.exe “D:\Unreal Engine Projects\VS2022_Test1\VS2022_Test1.uproject” -cryptokeys=“D:\Unreal Engine Projects\VS2022_Test1\Saved\Cooked\Android_ASTC\VS2022_Test1\Metadata\Crypto.json” -patchpaddingalign=0 -compressionformats=Oodle -compresslevel=4 -compressmethod=Mermaid -platform=Android -CreateMultiple=“C:\Users\Mark\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+Engine+Version’s+UE_5.3\PakCommands.txt”
LogPakFile: Display: Parsing crypto keys from a crypto key cache file
LogPakFile: Error: Failed to read command list file ‘C:\Users\Mark\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+Engine+Versions+UE_5.3\PakCommands.txt’.
LogPakFile: Display: UnrealPak executed in 0.000487 seconds
Took 0.32s to run UnrealPak.exe, ExitCode=1
Someone had a similar issue on the UE Forums but they never explained how to solve it.
Here is the post I refer to.