I'm having a different bug

Hey everyone!

After this lecture, the drifting problem was solved, but I found another one: when I eject from the player pawn, it doesn’t stay at its last position and appears at the initial point, instead.

When I click on its mesh, though, its location indicator (those three colored arrows, indicating each axis, plus a white circle) appears at the last position. Let me show you:


In this image, you can see the pawn mesh at the upper left, and its location indicator, at the bottom right.

Is it happening to someone else? Does anyone know why it happens?
Thanks! :smiley:

Sorry I missed this, are you still having this problem?

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