Hi
I have tried to use a normal map to give a tyre the appearance of a high poly tread using a normal map but it hasn’t come out quite as I had hoped.
This is the template:
This is the target:
This is the result:
My texture looks like this:
I have used Cycles for this as I have used it for everything else on this model so far.
Any suggestions as to why this has gone a bit weird appreciated.
Thanks!
Dan.