I’m on the course “Complete Blender Creator 3: Learn 3D Modelling for Beginners”, Rigging & Animation, IK & Parenting. When I move the target_l bone it moves the right leg it appears that the bone constraint is set up correctly and I also can’t pose this thing at all it has some really weird formations.
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- Check face normals
- Check the weight paint - select a bone, show weight paint for that bone, red is under influence, blue is not.
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Flipping the normals on the body worked.
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