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Maybe few screenshots will help you.

Look at the axis of arrows.


Transform Orientation: View. You can transform it by your own view.


Transform Orientation: Normal. Thats what we need in this case. This, and that other two holes pointing the center of the ball. If you move them , you can merge the holes in center.

%20Global
Transform Orientation: Global.


This is where they merge with ‘Normal’ option.

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