If one AI wins, do all AIs win?

Looking at the idea behind the following line:

bool bIsWinner = Controller->IsPlayerController == bIsPlayerWinner;

Have I got it correct that, if the player is killed by one of the AIControllers, then bIsWinner will equal true for ALL the AIControllers?

Also, am I right in thinking that there’s nothing in the code at this point that could call “EndGame(true)” ?

Yes.

Yup, that’s the next lecture.

This topic was automatically closed 20 days after the last reply. New replies are no longer allowed.

Privacy & Terms