For some reason my player’s Idle animation has the sprite shrinking and expanding. Instead of the character moving the shoulders up and down, the legs go up and down. This looks a little wonky.
I figured it out so I’ll post my solution incase anyone has the same question. The issue was that I was using the automatic slicing feature to slice up my character sprite sheets and this was setting different dimensions for each individual sprite. I went to the sprite editor and changed each of the individual ‘Idle’ sprites to make sure all the idle animation sprites had the same height value. This made it so the Idle animation looks the same way it appears in the video and my character no longer shrinks and expands.
Good job on figuring the issue out yourself. You learnt something important about computer graphics. Thanks for sharing.
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