Ice Giant high poly vs low poly comparison

Here’s the original high poly (3.9 Million Faces):

Here’s the retopo’d low poly (28k Faces):

Not sure if it was the largeness of the model or my own insecurity of blobifying my sculpt, but I wasn’t satisfied with a lower poly count. Obviously a lot of the detail will be baked in from the high poly model but I felt like I was losing a lot of the form with higher voxel sizes.

Here’s with the faces:

Hope others can use this as a reference/benchmark for face count reduction.


Thanks for sharing this!

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Tough looking dude!! And thank you for sharing this.

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Very nice looking renders, especially the highpoly one.

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