So I’ve been slowly going through the saving module because I’m not an advanced user but was looking for a challenge and I’m stuck with this error. I googled it but haven’t found anything that’s overly similar.
Any insight is appreciated.
So I’ve been slowly going through the saving module because I’m not an advanced user but was looking for a challenge and I’m stuck with this error. I googled it but haven’t found anything that’s overly similar.
Any insight is appreciated.
The error says there is an IAction1
in the RPG.Core
namespace, as well as the RPG.Movement
namespace. I don’t think you are supposed to have any IAction1
interfaces. Perhaps you created a IAction
interface where one already existed and something - maybe Unity - added the ‘1’ at the end.
Edit
What you could do:
Go up to the using
clauses at the top of Fighter.cs
. Find using RPG.Core;
and comment it out. Now you may have several errors, but go to line 7 (or 43, I can’t remember which comes first) and you should find a reference to IAction1
. If you F12 (in Visual Studio, VS Code may be a different key) to go to the definition. This should take you to the file with the RPG.Movement
namespace. Repeat for RPG.Core
. You will likely find 2 files with a IAction1
interface. I believe both can be removed (or just remove the one you don’t need if this is what you wanted to use)