I understand the reason for Timeline and it's benefits but

The circuit waypoint was way smoother when transitioning corners. I can’t for the life of me get the transitions right with timeline. It is all herky jerky every time I try to change direction. I am really tempted to throw it all out and go back to the waypoint circuit. Does anyone have any good tips or tricks to make the transitions smooth? Especially in the tighter radius paths?

You can edit the animation/bezier curves to make the interpolation smoother/roughly/less exact etc

I also think circuits is better than timeline only disadvantage which i think has a solution using script is making enemies sprong when play is close to them. I just have to figure it out

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