Because what if you’re gonna make your game local co-op, and one player uses keyboard+mouse and the other uses gamepad?
If you had co-op, you could setup isInDirectModePlayer1, isInDirectModePlayer2 etc. at static.
Because what if you’re gonna make your game local co-op, and one player uses keyboard+mouse and the other uses gamepad?
If you had co-op, you could setup isInDirectModePlayer1, isInDirectModePlayer2 etc. at static.