After adding the content in the lesson, my perspective was fixed and I couldn’t move, but the collision problem was solved
Correction: It’s not that the camera is stuck, it’s that the character’s orientation can’t be unified with the camera view, and it will always face the X axis
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Hi, can you move this question to the correct course forum?
Because it is placed under Blender/Ask course forum.
Unlikely you get an answer now on this section of GameDev.
Have fun!
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I guess my course forum should be right, I’m not learning Blander, I ran into this problem in UE
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Which course does this relate to so I can figure out what I’m looking at. It would be better if you posted in the course Q&A