I made a low poly Lara

Lara walking

I took a peek into UV unwrapping while doing the low poly course and I managed to find texture map from Tomb Raider 2, so here is the result.
I suppose there will be more information on how to do unwrapping properly in Complete Blender Creator, but I was wondering, is drawing texture images themselves covered anywhere?

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No, not in depth. But if you have a good unwrapped model.
You can export the UV-Map (2D) as a bitmap. Then import this in Krita, GIMP, InkScape, etc. and use it as a template to draw on.
Of course you can also draw / paint directly on the model and combine this with ambient occlusion map, etc. There are some extensions which can help you in this matter. Pro’s do use Adobe substance painter. Which does an amazing job of not only paint diffuse, but also normal maps, glossy etc…

GameDev does offer a 2D drawing course (Grant). Which focus of 2D drawing techniques.

Have fun!

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This looks amazing! Totally reminds me of the earlier Tomb Raider games - in a positive way :smiley:

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