I literally can't play my own game. Every time I try to hit play the engine crashes

I already reset the project, just like in the video, about 4 times now.
Here’s a gif of the crash happening (I had to drag the crash window because I’m using 2 monitors): https://gyazo.com/c073faf90501d914576915c5368b364b

Here’s all of my grabber script code (I’m only giving you this code because this started happening while I was coding on this script, but if you need any other script code please tell me): https://pastebin.com/ZwLx2VTW

And here’s the log of the crash: https://pastebin.com/rTQ1rwPP

Oh and by the way, for some reason, I don’t have the ‘Build’ folder on my project folder, and I also don’t have the BuildingEscape.VC.db file. I know these are temporary files so I didn’t really mind, but I guess it’s worth mentioning . Here’s a print of my project folder: https://prnt.sc/l9mb3j

Please help, I literally can’t do anything like this.
Thanks in advance.

The only thing I could see that looked odd was in the crash log, right at the end, it had a warning at the Error level about the locations of the chair and another object…

 [2018.10.23-20.31.34:916][137]LogTemp: Error: SM_Chair_2 is at X=1115.000 Y=365.000 Z=20.000
 [2018.10.23-20.31.34:916][137]LogTemp: Error: SM_TableRound_2 is at X=1115.000 Y=255.000 Z=20.000

That shouldn’t crash the Engine when using the play button, though… (Guessing that you used

 UE_LOG(LogTemp, Error, TEXT("%s 

instead of

 UE_LOG(LogTemp, Warning, TEXT())

in Positionreport.cpp for that.
Reading through Grabber.cpp, it looks like you’ve properly protected your Actor, which is usually the first thing I look for with a crash like this.

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