I am trying to fracture a stone wall I made, but when I choose ‘brick’ fracture type and then click on the ‘Fracture’ button in the fracture menu, UE hangs for a while and eventually crashes. I tried rebooting, etc. Always the same result.
I’m wondering if this is because of how the rock wall is designed? it’s a bunch of static meshes forming a wall.
I tried resizing the fracture/brick ‘box’ and it doesn’t seem to help.