I have the following error when I save

SerializationException: Type 'GameDevTV.Utils.LazyValue1[[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]' in Assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' is not marked as serializable. System.Runtime.Serialization.FormatterServices.InternalGetSerializableMembers (System.RuntimeType type) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.Runtime.Serialization.FormatterServices+<>c__DisplayClass9_0.<GetSerializableMembers>b__0 (System.Runtime.Serialization.MemberHolder _) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.Collections.Concurrent.ConcurrentDictionary2[TKey,TValue].GetOrAdd (TKey key, System.Func`2[T,TResult] valueFactory) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.FormatterServices.GetSerializableMembers (System.Type type, System.Runtime.Serialization.StreamingContext context) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitMemberInfo () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitSerialize (System.Object obj, System.Runtime.Serialization.ISurrogateSelector surrogateSelector, System.Runtime.Serialization.StreamingContext context, System.Runtime.Serialization.Formatters.Binary.SerObjectInfoInit serObjectInfoInit, System.Runtime.Serialization.IFormatterConverter converter, System.Runtime.Serialization.Formatters.Binary.ObjectWriter objectWriter, System.Runtime.Serialization.SerializationBinder binder) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.Serialize (System.Object obj, System.Runtime.Serialization.ISurrogateSelector surrogateSelector, System.Runtime.Serialization.StreamingContext context, System.Runtime.Serialization.Formatters.Binary.SerObjectInfoInit serObjectInfoInit, System.Runtime.Serialization.IFormatterConverter converter, System.Runtime.Serialization.Formatters.Binary.ObjectWriter objectWriter, System.Runtime.Serialization.SerializationBinder binder) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Write (System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo objectInfo, System.Runtime.Serialization.Formatters.Binary.NameInfo memberNameInfo, System.Runtime.Serialization.Formatters.Binary.NameInfo typeNameInfo) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectWriter.WriteArrayMember (System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo objectInfo, System.Runtime.Serialization.Formatters.Binary.NameInfo arrayElemTypeNameInfo, System.Object data) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectWriter.WriteArray (System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo objectInfo, System.Runtime.Serialization.Formatters.Binary.NameInfo memberNameInfo, System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo memberObjectInfo) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Write (System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo objectInfo, System.Runtime.Serialization.Formatters.Binary.NameInfo memberNameInfo, System.Runtime.Serialization.Formatters.Binary.NameInfo typeNameInfo) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Serialize (System.Object graph, System.Runtime.Remoting.Messaging.Header inHeaders, System.Runtime.Serialization.Formatters.Binary.__BinaryWriter serWriter, System.Boolean fCheck) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize (System.IO.Stream serializationStream, System.Object graph, System.Runtime.Remoting.Messaging.Header headers, System.Boolean fCheck) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize (System.IO.Stream serializationStream, System.Object graph, System.Runtime.Remoting.Messaging.Header headers) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize (System.IO.Stream serializationStream, System.Object graph) (at <695d1cc93cca45069c528c15c9fdd749>:0)
RPG.Saving.SavingSystem.SaveFile (System.String saveFile, System.Object state) (at Assets/Scripts/Saving/SavingSystem.cs:64)
RPG.Saving.SavingSystem.Save (System.String saveFile) (at Assets/Scripts/Saving/SavingSystem.cs:30)
RPG.SceneManagment.SavingWrapper.Save () (at Assets/Scripts/SceneManagment/SavingWrapper.cs:52)
RPG.SceneManagment.SavingWrapper.Update () (at Assets/Scripts/SceneManagment/SavingWrapper.cs:37)

I was missing a .value in capture state on health xD

Yes, unfortunately, the LazyValue is not serializable, but the value itself is.

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.