I had to make it trigger to be able to jump, but then the player overturns

I had to make it trigger to be able to jump, but then the player overturns and don’t jump when it’s thrown on the floor.

It only jumps and works well when it’s straight but it overturns very easily

I would assume your player has some rigidbody attached (Rigidbody2D). Go to constraints and lock rotation on the z axis

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I worked perfectly! Thank you so much!

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