Thanks for the feedback @Kimset and thanks for the asset recommendation - I’m always keen to see new assets. It seems to have some nice features and kind of reminds me of Oblivion in a good way. I might give it a try at some point.
I also see it has world streaming - I tried out another world streaming asset but decided not to use it and instead use smaller scenes with hard level loads to build up the world. It means being careful about what goes in the scene (which would probably apply in any case) but it seems easier to manage - although that could change. FPS is still well over 150 although I’ll lock it to 60 for the final product.
There’s a new video and a playable demo on itch.io Outwith by starsbetweenthestars
And also a new video: Outwith Prologue 01 - YouTube
The demo is kind of what might be the prologue so it’s more linear in comparison to how the finished game would feel. But the combat and dialogue is there with a small set of spells and weapons and even armour although it has no effect yet.
My vague plan was to build the demo and then asses whether to continue beyond that based on any feedback received. Regardless I’ll probably just keep going to a completed game. Just trying to keep things modular and flexible as it evolves.