I totally forgot how to bake bump maps. Somewhere in the church section I believe…
The ‘Blue man’, was a render accident. What had I a lot of trouble, creating a normal / bump map. And applying it …
I lost somewhere my paint map.
I find this very confusing (bitmaps connected to UV-maps, using texture maps). But a good lesson to recall.
The last one was created using a harsh sunlight. I think I’ll keep that one, and try to highlight the eye.
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You probably baked the normal overwriting your Diffuse texture. Blender can be a little confusing at baking.
But nice results!