I tried to respond via email, not sure if it actually worked, but the main concept behind the getting in and out of the ship is all the puzzles ahead, and gameplay features opened up. The game will only make sense, if you make it make sense. The point will be well across when the game is played Not to give to many secrets away, but there will be many many instances where you will want to explore on foot. To find parts to make upgrades, to find weapons, to find parts for new ships, not to mention puzzles. There will be various areas gates are closed or blocked off and you cant get through with your ship. You need to be on foot to get into a base and kill all the enemies inside to get to the switch to open the gate so you can get through with your ship. Also there will be many dangers that might be better off traveled on foot to best avoid them, in more of a stealth manner, vs flying around and being out in the open getting wreked by crazy enemies above. The possibilities are endless, but there is a very large goal in sight, and the maps will be huge with tons to explore. Think Super Metroid, mixed with Legend of Zelda, mixed with Sub Terrania(Sega), an hell, even throw in some Castlevania features, maybe a dash of Megaman, and that just might put the excitement over the top haha