Hi, everyone.
I exported my pyramid from Blender by exporting it as a 3DS model. This allowed me to open it up in Poser11 where I applied a texture and landscape to it. Like Ben says, when exporting or importing it is important to know exactly where the model is going to be placed in the receiving program. Anyway, here it is. Poser should not be considered for photorealistic models but its renderer dies give the models a nice illustrated look