I don't understand the abort options in decorator

I have tried all of them, and an AI character has the same behavior. Can someone explain how the AI character should act with these different abort options?

I was going to link to the docs but this example seems clearer to me

https://reddit.com/r/unrealengine/comments/3310tl/can_someone_explain_me_the_purpose_of_observer/

And here’s the docs

https://docs.unrealengine.com/en-US/InteractiveExperiences/ArtificialIntelligence/BehaviorTrees/BehaviorTreesOverview/index.html#observeraborts

1 Like

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms