I recently moved my project to another drive.
I compiled it on vs code
- 폴더 UE_5.3에서 작업 실행 중: Engine\Build\BatchFiles\Build.bat ObstacleAssault Win64 Debug “D:\unreal\Unreal Projects\ObstacleAssault\ObstacleAssault\ObstacleAssault.uproject” -waitmutex
Using bundled DotNet SDK version: 6.0.302
Running UnrealBuildTool: dotnet “…\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” ObstacleAssault Win64 Debug “D:\unreal\Unreal Projects\ObstacleAssault\ObstacleAssault\ObstacleAssault.uproject” -waitmutex
Log file: C:\Users\박세빈\AppData\Local\UnrealBuildTool\Log.txt
Creating makefile for ObstacleAssault (no existing makefile)
Total execution time: 11.67 seconds
Targets cannot be built in the Debug configuration with this engine distribution.
- 터미널 프로세스 "C:\WINDOWS\System32\cmd.exe /d /c Engine\Build\BatchFiles\Build.bat ObstacleAssault Win64 Debug “D:\unreal\Unreal Projects\ObstacleAssault\ObstacleAssault\ObstacleAssault.uproject” -waitmutex"이(가) 종료되었습니다(종료 코드: 6).
It pops up like this. What does this mean?