I can't get OpenDoor to display text in OutputLog using UE_LOG?

Great course! I’ve been enjoying the lessons very much and learning basics of Unreal Engine.

I’ve been following along in the videos. I added a UE_LOG to the BeginPlay method of the OpenDoor class. I wanted to display a basic message similar to what we did with the PositionReporter class. I get text displayed within the LogTemp as a Warning message when I attach PositionReporter to the Door and Chair. I can’t get text to display a message within the OpenDoor BeginPlay method.

Am I missing something?

Thanks for any help.

Rolando

I was able to figure it out. I do not understand why but I deleted and copy/pasted the code UE_LOG code from the PositionReporter class. It now works. Must have been something I typed which the compiler did not like.

Rolando

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