Mine wouldn’t show up until I closed the Unreal editor and reopened it.
Just had this happen to me, I’m finding that even when I save in visual studio then compile in UE, sometimes the changes don’t stick. I closed my OpenDoor.h after saving it, then opened it again, compiled in UE and it worked. This happened when I was doing the FRotator lecture too. I’m in UE 4.19 and VS 2017. When I get stuck I do :
- Save my .cpp, .h
- Close them
- Open them then compile in UE