Hi! I have this problem stated in the title. I’ve tried to debug it the best as I can and found that when the state is captured in CaptureState(), it captured all the different positions correctly, but when I use SerializableVector3.ToVector() it defaults to a single position to the same positions as all the other saveable entities. Here is the code for SaveableEntity and SavingSystem:
Please ask any questions to clear up confusion.
Thank you!