using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NumberWizard : MonoBehaviour
{
int max = 1000;
int min = 1;
int guess = 500;
// Start is called before the first frame update
void Start() {
Debug.Log("Hello y'all. Welcome to number wizard");
Debug.Log("Please pick a number");
Debug.Log("The highest number available is: " + max);
Debug.Log("The lowest number available is: " + min);
Debug.Log("Please tell me if your number is higher or lower than 500");
Debug.Log("To do this, push the up key if it is higher, the down key if it is lower, or the enter key if I have guessed correctly");
max = max + 1;
}
// Update is called once per frame; put some things in void start and some things in void update
void Update()
{
{
if (Input.GetKeyDown(KeyCode.UpArrow))
{
Debug.Log("Up Arrow key was pressed.");
min = guess;
guess = (max + min) / 2;
Debug.Log(guess);
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
Debug.Log("Down Arrow key was pressed.");
max = guess;
guess = (max + min) / 2;
Debug.Log(guess);
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("Enter key was pressed.");
Debug.Log("I have guessed your number!");
}
}
}
}
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