Whilst trying to do the challenge for this one, I made the assumption that I would need to swap out what the walkCursor was using as the image rather than creating three separate variable references for it.
So instead of:
[SerializeField] Texture2D walkCursor = null;
I would want something like:
`Texture2D walkCursor = “Walk.PSD”;
This isn’t quite right however - can anyone confirm how I could hardcode the solution?
Thanks in advance.