I’m trying to skip some of the sculpt process using World Creator to generate a height map from RAW data, but when I set the scaling and settings for import, it comes out a jagged mess that looks like the appropriate heights, but very wrong.
Can you upload the raw heightmap file you’re trying to import? I have quite a bit of experience with UE landscapes and can probably help you out if I can run a test import using the same data you’re attempting to use.
This topic was automatically closed 20 days after the last reply. New replies are no longer allowed.