if you have ue5.3:
in unreal choose BP_class LegacyCameraShake
and in vscode replace this lines
#include “MatineeCameraShake.h” = #include “LegacyCameraShake.h”
class UMatineeCameraShake = class ULegacyCameraShake
if you have ue5.3:
in unreal choose BP_class LegacyCameraShake
and in vscode replace this lines
#include “MatineeCameraShake.h” = #include “LegacyCameraShake.h”
class UMatineeCameraShake = class ULegacyCameraShake
For what it’s worth, this didn’t work for me in UE5.3.2
Setting it to UCameraShakeBase
as instructed in the video and not using any #include
directives worked as expected