How to use MatineeCameraShake in ue 5.3

if you have ue5.3:

in unreal choose BP_class LegacyCameraShake
and in vscode replace this lines
#include “MatineeCameraShake.h” = #include “LegacyCameraShake.h”
class UMatineeCameraShake = class ULegacyCameraShake

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For what it’s worth, this didn’t work for me in UE5.3.2

Setting it to UCameraShakeBase as instructed in the video and not using any #include directives worked as expected

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