I’m thinking that I want the music in-game to be 100%, and the music in the Title/Menu/Game Over screen to be about 60% (kind of like how Super Mario World drops out instruments when you pause).
I’m stumped on how to do this. Here’s my logic so far:
If Scene = “Game”, then MusicPlayerVolume = 1
else if MusicPlayerVolume = .5
To clarify, I would like the music track to keep playing without interruption. The volume will decrease for the Title scene and Game Over scene.